How Using Sexy Female Avatars in Video Games Changes Women
It’s not “just a game.” The debate over whether we should worry about little boys playing violent video games never seems to die down. But maybe we should be fretting just as much about little girls playing those same games. Women who used sexy avatars to represent themselves in video games were more likely to objectify themselves in real life. Not only that, they were more likely to accept what’s called rape myth — i.e., the idea that a woman is in some way to blame for her rape — according to a Stanford study published on Oct. 11 in Computers and Human Behavior. We’ve known for a long time that the oversexualization of women has a negative impact on the female psyche: one experiment asked women to try on either a bikini or a sweater; those who tried on a bikini reported feeling shame about their bodies and performed more poorly on a math test than their sweater-wearing counterparts. And studies have shown that sexualization of women in the media can negatively impact young girls’ body image. It’s for that very reason that moms worry about their daughters watching the Video Music Awards. But playing Lara Croft — the wasp-waisted, impossibly large-breasted protagonist in the Tomb Raider video-game series who fights bad guys in an ever-so-practical tight tank top and short shorts — might be worse than watching Miley Cyrus twerking in a bikini. Researchers have demonstrated that embodying characters in virtual worlds has a stronger effect on gamers than just passively watching a character; game play can influence off-line beliefs, attitudes and action thanks to a phenomenon called the Proteus effect in which an individual’s behavior conforms to their digital identity. And if your avatar resembles you (i.e., you’re playing with a dopplegänger), the game can make an even greater impression. Previous studies have shown playing with a dopplegänger can lead the user to replicate the dopplegänger’s eating patterns, experience physiological arousal or prefer a brand of product endorsed by the dopplegänger. Given that connection, this new study … Continue reading How Using Sexy Female Avatars in Video Games Changes Women
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